Overview for 'ignorethecode'
Written by ignorethecode.net
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on Jun. 28, 2016
When designing forms, there’s a pretty deep chasm between the needs of the developer, and the needs of the user. Developers want structured, normalized data. Users want to enter data in whatever format suits them best. Forcing people to enter structured data causes usability problems. What do you…
Written by ignorethecode.net
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on May. 17, 2016
For the last months, I’ve been working on an updated version of Designed for Use. It’s now available! Among many others, the second edition includes the following amazing changes: Four totally new, never before seen chapters,[^contrary] bringing the total from 35 to 40![^forty] Fixed all of the lin…
Written by ignorethecode.net
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on May. 1, 2016
Wiim: Samurais had only just been abolished when Nintendo started doing business. Nintendo has always been on its own track. And now that"™s changing. (…) Take your Zelda and NX announcements, discuss them all day if you have to, but the most monumental announcement is the birth of a Nintendo that…
Written by ignorethecode.net
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on Apr. 29, 2016
Ash Huang: Product design is all about edge cases. It"™s trying to figure out how users will break your system, and doing your best to anticipate that. It"™s helping humans be better humans and keeping them from falling through cracks. If you require a short url to link to this article, please use…
Written by ignorethecode.net
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on Apr. 24, 2016
Steve Jobs, via Egg Freckles: Focusing is saying yes, right? No. Focusing is about saying no. You"™ve got to say, no, no, no. The result of that focus is going to be some really great products where the total is much greater than the sum of the parts. I think that most companies can"™t be successfu…